Hey manga fans! You’ll be happy to know that the complete first chapters of Manga Classics: Les Miserables and Manga Classics: Pride & Prejudice are now available to read at the all-new Manga Classics Facebook page, https://www.facebook.com/mangaclassics.
Manga Classics is a brand-new line of books from UDON Entertainment and Morpheus Publishing Limited, which adapts beloved literary classics into authentic manga editions! Manga Classics: Les Miserables and Manga Classics: Pride & Prejudicewill be available in hardcover, softcover, and digitally on August 27th, 2014.
Click image to view the Inception Prequel comic on the Inception Movie website.
Christopher Nolan’s Dream Heist Movie is about to hit theatres on July 16th and I had the good fortune to work on a prequel comic to the movie. This comic leads directly into the movie written by Inception and Dark Knight producer Jordan Goldberg with artwork by me, Joe Ng(Street Fighter 4 comic/Transformers comic) and Crystal Reid of UDON. Be sure to check it out!
I can’t think of too many games where sword fighting has a real effect to it. Most of the time, an enemy will take 5-10 slashes from a sword until his imaginary health bar disappears and then falls over dead as if he got punched in the face or just ethereally vanishes from the game world. That was kind of the appeal for Squaresoft’s sword fighter Bushido Blade released back in 1997 for the original Playstation. Basically, anytime a limb got hit with a sword, you would lose functionality of that limb. Head hits were instant kills. Though even then, you wouldn’t get the actual effect of that. You couldn’t dismember your opponent if you wanted to. There have been other games that allowed some kind of dismemberment, but they were all based on predetermined limb points– like Ravensoft’s Jedi Outcast 2(with the dismemberment code turned on) where you could send out your light saber and reduce a group of Storm Troopers into a pile of limbs and then force push them to scatter the limbs all over the place. Fun times for sure. The Berserk games(based on the manga) for the Dreamcast had some limited dismemberment effects that corresponded to the arc swipe of the blade, but they were more or less canned to some degree. Other noteables were the Xbox Ninja Gaiden series and well as the infamous katana weapon in Dead Rising where you cleave zombies in half. If based on this video preview for MG Rising though, it looks like this could be the funnest, most accurate take on dismembering with sword weapons. I must say that seeing Raiden cutting a million people in mid air into just as many pieces made me feel a little giddy inside.
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